To show how to group data into sections. Simple way of coding yet big help for beginners The MapKit Framework is based on the Apple Maps data and APIs and provides iPhone developers with a simple mechanism for integrating detailed and interactive mapping capabilities into any application. This class is a subclass of UIView and provides a canvas onto which map and satellite information may be presented to the user.
Information may be presented in map, satellite or hybrid whereby the map is superimposed onto the satellite image form. UITableView 2. UIAlertView 4.
Note that libraries are not included. No 1 Beginner. No 2 Machine Learning. A Web hosting : Get free domain name for a year. Courtesy of Meng To. Open source app built in Swift Github Stars: 2, Yep: A community where geniuses meet, written in Swift Github Stars: 4, WeChat clone written in Swift Github Stars: 1, Enhance interactions with your app by handling raw keyboard events, writing custom keyboard shortcuts, and working with gesture recognizers.
Use Bonjour and TLS to establish secure connections between devices, and define a protocol for sending messages to play a simple game of Tic-Tac-Toe. Create a health app that allows a clinical care team to send and receive mobility data. Make your app accessible to everyone by applying accessibility modifiers to your SwiftUI views.
Locate people and the stance of their bodies by analyzing an image with a PoseNet model. Provide a great user experience with pointing devices, by incorporating pointer content effects and shape customizations. Add visible alert notifications to your app by using the UserNotifications framework. Add background notifications to your app by using the UserNotifications framework.
Bring compositional layouts to your app and simplify updates to and management of your user interface with diffable data sources. Donate reservations and provide quick access to event details throughout the system. Consume data in the background, and lower memory usage by batching imports and preventing duplicate records. Control audio playback and handle requests to add media using SiriKit Media Intents.
Receive notifications and authorization requests for sensitive operations by creating an Endpoint Security client for your app.
Provide voice and text communication on a local network isolated from Apple Push Notification service by adopting Local Push Connectivity. Store separate data for each user with the new Runs as Current User capability.
Change the frequency response of an audio signal using a cascaded biquadratic filter. Create a configurable audio input source as a driver extension that runs in user space. Play media fullscreen, embedded inline, or in a floating picture-in-picture window using a player view controller. Create synchronized media experiences that enable users to watch and listen across devices.
Add interactive overlays, parental controls, and livestream channel flipping using a player view controller. Add Intents extensions to your app to handle requests to book rides using Siri and Maps. Create app extensions that block content, perform message and composing actions, and help message security.
Offer in-app purchases and manage entitlements using signed transactions and status information. Learn how to interact with a nearby device by measuring the distance between a watch and a paired iPhone.
Consume data in the background, and lower memory use by batching imports and preventing duplicate records. Use systems and postprocessing effects to create a realistic underwater scene. Capture high-quality images with depth and gravity data to use with RealityKit Object Capture.
Track specific geographic areas of interest and render them in an AR experience. Encourage competition in your games by adding leaderboards that have a duration and repeat. Implement a post-processing pipeline using the latest features on Apple GPUs. Share screen recordings, or broadcast live audio and video of your app, by adding ReplayKit to your macOS apps and games. Render realistic real-time lighting by dynamically generating reflection maps using a ray-tracing compute pass.
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